The Iron Giant Final

     Michael and I had decided to work on The Iron Giant, not only because it was Michael's childhood favorite movie, but because the movie was symbolic to encompass a tale for anti-gun violence, as well as to illustrate the negative prejudice we--as a society--have towards AI, robots and technology. The Iron Giant, inspired by Ted Hughes's book--The Iron Man--is also a story that illustrates societal integration on the lens of a machine/robot who's trying to become humanized and disregard the nature behind its destructive logistics. Brad Bird, who directed the movie, designed The Iron Giant based on the following question: "What if a gun had a soul and didn't want to be a gun?", which for me, truly encompasses David's characterization in AI about how he was just a robot, but didn't just want to be a robot, since he wanted to become a real boy. In this sense, not only The Iron Giant becomes a symbol of breaking the negative prejudice behind destructive machines--which only become destructive in self-defense--which follow substantially Isaac Asimov's Third Law of his Three Laws of Robotics. This movie, in my opinion, could also be viewed as a warning against technology, especially if we see The Iron Giant as a weapon created by humans. I used Hans Jonas's pejorative ideas about our use of technology as a warning, especially as we're heading into the future with all these technological innovations, and he seeks that we become rational and precautious as we develop new projects and models. 

    Overall, it was fun getting to watch the movie for the first time, as it almost made me cry towards the end. Despite its box office failure, I regard The Iron Giant as a canon piece from Warner Bros. and sci-fi. Here below is a screenshot of our poster.



This class was a lot of fun, I thoroughly enjoyed watching all these movies (which I had placed on a wish list) and do all these creative projects. I learned a lot more about the sci-fi genre and its implications in society (especially, as we see some fictional devices being implemented into today's world, such as phones, robots, etc).

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